You will discover the importance of lighting a scene including daytime scenes. The main project will demonstrate many common and undocumented techniques, while each project introduces and examines tools and techniques for successful and fun animation of ideas or scripts.Įach project of the book including the main project is designed to cover the aspects of 3D animation in a manner which anyone with basic computer skills can follow. Starting with a blank project using stock and downloadable assets you will learn to lay out and animate a scene and export that scene to both a single image and a movie. It will also demonstrate some advanced topics such as screen resolution, formats and codecs but mostly it will deal with doing hands on animation with precise instructions. It will cover some fun stuff such as playing with props, characters, and other scene assets.
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Finally we will see how to quickly import images to enhance the scene with a mountain, barn, and water tank. We will also use particles to create the effect of a realistic torch and animate cameras to give different views to the scene. Then add two characters and manipulate their features and animate their movement.
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First we create a scene with sky, terrain, water, props and other assets. The iClone 3D Animation Beginner’s Guide will walk you through the building and animating of a complete scene and several one-off projects. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions. Years ago, creating animations and single images would require a team of trained artists to accomplish.
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Reallusion’s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Time for action - using dialog with characters Time for action - point and click movement Time for action - using a path to animate Benny's walk Time for action - polishing character moves Time for action - using the Absolute Bone method Time for action - collecting and saving multiple clips Time for action - add more time to the animation Time for action - animating the female avatar Time for action - finishing out the movement
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Time for action - copying and pasting the key frame Time for action - scaling and moving the grill
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Time for action - animating the arm movement Time for action - closing the grill cover Time for action - animating the male character Time for action - adjusting the starting frameĬustomizing animation using the motion editor Time for action - changing the speed of the animation Time for action - adding basic camera movement Time for action - the timeline concept … A mini-tutorial